The other day a friend of mine brought up a good question about gaming as a kid; how did video game companies market to us back then? Sure there were commercials, (my favorite is still the Nintendo cereal commercial). Plus, there was also the Nintendo Power magazine that played a large part of informing and influencing our household of new games. But I’m assuming a lot of it was based on good ol’ fashioned word of mouth during recess.
In a somewhat related topic, eMarketer released an article discussing EA and Hasbro’s partnership and how the companies are marketing video game demos of Hasbro classics (such as Yahztee, Monopoly, and Scrabble) to kids (6-8 range) via aggregator sites and online platforms including Disney’s Club Penguin.
Browse Timeline
- « Todd Lawson Stops for Tea and Inspiration in Wonderland
- » Art Basel’s Primary Flight Scheduled For Arrival Dec 4-7